Undoubtedly those of us who utilize Virtual Reality, VR, for Education have likely read the book by Ernest Cline and have seen the movie more than once. We've anticipated this movie since it's announcement and we hope that is spawns discussion around VR, including it's benefits and dangers, so that we can appropriately integrate VR … Continue reading Ready Player One – The Biggest Message
So you're ready to dive into high end VR. There are some considerations prior to buying, namely the hardware that will drive the Vive. If you're on a budget then a desktop will save you valuable capital. In most cases though you'll want to consider the flexibility of the Vive including traveling with it. If … Continue reading Want an HTC Vive?
Available in Q1 2018 http://www.youtube.com/watch?v=DPMJDXmYwiY Screen: Dual AMOLED 3.5" diagonal Resolution: 1440 x 1600 pixels per eye (2880 x 1600 pixels combined) Refresh rate: 90 Hz Field of view: 110 degrees Audio: Hi-Res certificate headset Hi-Res certificate headphone (removable) High impedance headphone support Input: Integrated microphones Connections: USB-C 3.0, DP 1.2, Bluetooth Sensors: SteamVR Tracking, … Continue reading HTC Vive Pro Coming Soon
I recently attended a wonderful conference and forum centered around Immersive Technologies in Education. xRinEDU, as it's titled, brought together industry leaders from the VR, AR and MR fields as well as educators from across the world including Mexico and Japan to name a couple. The focus was on the state of xR in education, … Continue reading Equitable Immersion @ xRinEDU Conference